This game presents a brief interactive narrative, in which the coherence is tied to your pace.
Primordials was a solo project created in under 1 week for Computer Game Programming, a CMU course taught by Jim McCann. The assignment was to write our own text drawing code using the HarfBuzz and FreeType libraries. Once I developed the basic text drawing functionality, I decided to push the limits by manipulating text position of individual characters each frame. The result is a descent into chaos which requires you to make decisions quickly.