A short 3D puzzle game that separates the player from their camera. Can be played singleplayer, or 2-player with one on WASD and the other on mouse.
Out of Body was a solo project created in under 1 week for Computer Game Programming, a CMU course taught by Jim McCann. The assignment was to create a 3D game using only C++. This was my first time using Blender, so I stuck to primitives and vertex coloring while learning the basics. The concept is one that I'd considered for quite a while. Disconnecting the player from the camera offered a set of novel interactions which I still hope to explore further one day.